Tshizèiēsha Gíhm (Tshi /ˈzɛjʃa/ [drugstore] [interview]) is a subtropical Large City located in the Iēibonjām Region of the Tetburland.
The name Tshizèiēsha Gíhm is derived from the Sylvin language, as Tshizèiēsha Gíhm was founded by Pana, who was culturaly Tauran.
Climate
Tshizèiēsha Gíhm has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 21°C (69°F). Tshizèiēsha Gíhm receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Tshizèiēsha Gíhm covers an area of nearly 114 km2 (45 mi2), and an average elevation of 76 m (249 ft) above sea level.
Overview
Tshizèiēsha Gíhm was founded durring the late 14th century in summer of the year 1266, by Pana. The establishment of Tshizèiēsha Gíhm suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Tshizèiēsha Gíhm was built using the conventions of Tauran durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Tshizèiēsha Gíhm is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Tshizèiēsha Gíhm is buildings are arranged arround a single spacious cobblestone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Tshizèiēsha Gíhm's brittle defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
Tshizèiēsha Gíhm has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Tshizèiēsha Gíhm’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.
Civic Infrastructure
Tshizèiēsha Gíhm possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Tshizèiēsha Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Tshizèiēsha Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tshizèiēsha Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tshizèiēsha Gíhm's parks.
Tshizèiēsha Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tshizèiēsha Gíhm.
Tshizèiēsha Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Tshizèiēsha Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Tshizèiēsha Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Tshizèiēsha Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Tshizèiēsha Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tshizèiēsha Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tshizèiēsha Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tshizèiēsha Gíhm's public wards, blessings, and other arcane systems.
Tshizèiēsha Gíhm has an Scientific Academy which provides higher education in the natural sciences.
Tshizèiēsha Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Tshizèiēsha Gíhm's grid is powered by an arcane means.
Tshizèiēsha Gíhm possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Tshizèiēsha Gíhm has a first rate hospital which caters to anyone in need of long term medical care.
Tshizèiēsha Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Tshizèiēsha Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tshizèiēsha Gíhm's natural decorations nor waterways.
Tshizèiēsha Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Tshizèiēsha Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Tshizèiēsha Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Tshizèiēsha Gíhm's chapel was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
Due to the actions of local Kami, autumn is long in Tshizèiēsha Gíhm.
The Xtabay near Tshizèiēsha Gíhm are known to be almost tame, such that they can be put to domestic use.
Tshizèiēsha Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves gestures to channel Transmutation energies of tier 1 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 52
Farmers: 74
Farm Laborer: 168
Hunters: 92
Milk Maids: 69
Ranchers: 35
Ranch Hands: 78
Shepherds: 72
Farmland: 108886 m2
Cattle and Similar Creatures: 6738
Poultry: 80856
Swine: 5390
Sheep: 269
Goats: 53
Horses, Mounts, and Beasts of Burden: 2695
Craftsmen
Arms and Toolmakers: 59
Blacksmiths: 64
Bookbinders: 33
Buckle-makers: 35
Cabinetmakers: 62
Candlemakers: 86
Carpenters: 75
Clothmakers: 79
Coach and Harness Makers: 27
Coopers: 69
Copper, Brass, Tin, Zinc, and Lead Workers: 37
Copyists: 26
Cutlers: 22
Fabricworkers: 69
Farrier: 163
Furriers: 17
Glassworkers: 103
Gunsmiths: 57
Harness-Makers: 25
Hatters: 54
Hosiery Workers: 19
Jewelers: 31
Leatherwrights: 72
Locksmiths: 27
Matchstick makers: 42
Musical Instrument Makers: 37
Painters, Structures and Fixtures: 34
Paper Workers: 42
Plasterers: 37
Pursemakers: 44
Roofers: 28
Ropemakers: 27
Rugmakers: 25
Saddlers: 51
Scabbardmakers: 59
Scalemakers: 28
Scientific, Surgical, and Optical Instrument Makers: 17
Sculptors, Structures and Fixtures: 26
Shoemakers: 26
Soap and Tallow Workers: 105
Tailors: 145
Tanners: 34
Upholsterers: 38
Watchmakers: 35
Weavers: 81
Whitesmiths: 22
Merchants
Adventuring Goods Retellers: 18
Arcana Sellers: 18
Beer-Sellers: 36
Booksellers: 40
Butchers: 72
Chandlers: 72
Chicken Butchers: 73
Entrepreneurs: 27
Fine Clothiers: 69
Fishmongers: 69
Florists: 16
Potion Sellers: 45
Resellers: 103
Spice Merchants: 35
Wine-sellers: 57
Wheelwright: 40
Woodsellers: 25
Service workers
Bakers: 149
Barbers: 119
Coachmen: 37
Cooks: 103
Doctors: 54
Gamekeepers: 42
Grooms: 23
Hairdressers: 96
Healers: 70
Housekeepers: 84
Housemaids: 149
House Stewards: 72
Inns: 26
Laundry maids: 49
Maidservants: 89
Nursery Maids: 49
Pastrycooks: 92
Restaurateur: 92
Tavern Keepers: 122
Specialized Laborer
Ashworkers: 37
Bleachers: 24
Chemical Workers: 15
Coal Heavers: 57
In-Town Couriers: 61
Long Haul Couriers: 62
Dockyard Workers: 56
Gas Workers: 13
Hay Merchants: 23
Leech Collectors: 64
Millers: 61
Miners: 65
Oilmen and Polishers: 43
Postmen: 61
Pure Finder: 36
Skinners: 84
Sugar Refiners: 15
Tosher: 43
Warehousemen: 84
Watercarriers: 56
Watermen, Bargemen, etc.: 74
Skilled Laborers
Accountants: 33
Alchemist: 37
Clerk: 56
Dentists: 28
Educators: 68
Engineers: 39
Gardeners: 27
Mages: 20
Plumbers: 27
Pharmacist: 30
Professors: 11
Scientists: 19
Wizards: 11
Civil Servants
Adventurers: 25
Bankers: 40
Civil Clerks: 61
Civic Iudex: 30
Consultants: 17
Exorcist: 57
Fixers: 31
Kami Clerk: 51
Landlords: 55
Lawyers: 33
Legend Keepers: 44
Militia Officers: 224
Monks, Monastic: 79
Monks, Civic: 96
Historian, Oral: 62
Historian, Textual: 30
Policemen, Sheriffs, etc.: 61
Priests: 112
Rangers: 36
Rat Catchers: 43
Scholars: 41
Spiritualist: 48
Slayers: 15
Storytellers: 85
Military Officers: 92
Cottage Industries
Brewers: 81
Comfort Services: 112
Enchanters: 30
Herbalists: 30
Jaminators: 92
Needleworkers: 96
Potters: 42
Preserve Makers: 81
Quilters: 40
Seamsters: 134
Spinners: 84
Tinker: 30
Weaver: 67
Artists
Actors: 28
Architects: 10
Bards: 42
Costumers: 16
Dancers: 32
Drafters: 17
Engravers: 22
Fine Furniture Carpenters: 13
Glaziers: 28
Inlayers: 25
Musicians: 81
Painters, Art: 14
Playwrights: 28
Sculptors, Art: 23
Wood Carvers: 92
Writers: 99
Produce Industries
Butter Churners: 96
Canners: 84
Cheesmakers: 96
Ice Merchants: 12
Millers: 55
Picklers: 46
Smokers: 33
Stockmakers: 29
Tobacconists: 45
Tallowmakers: 61
10168 of Tshizèiēsha Gíhm's population work within a Foundational Occupation.
588 work in Agriculture
2294 work as Craftsmen
815 work as Merchants
1517 work as Service Workers
1034 work as General Laborers
406 work as Skilled Laborers
1468 work as Civil Servants
919 work in Cottage Industries
570 work as Artists
557 work in Produce Industries
15706 of Tshizèiēsha Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 1078 (4%) are noncontributers.
Points of Interest
Tshizèiēsha Gíhm's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
Tshizèiēsha Gíhm's residents established a new industry 4 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.
The the a pair of goggles of Enchantment, an a pair of goggles imbued with great amounts of Enchantment energies was created near Tshizèiēsha Gíhm by in time immemorial, reportedly some time during the early 2nd century.